Arif Bilgehan Özbey - Full Stack Developer // Official Page - Items filtered by date: May 2016
Tuesday, 03 May 2016 00:00

Fallout 4: Automatron feels like an appetizer that is serviceable but not strong enough to stand on its own. The story is over too quickly, though you do get the amusing build-a-robot mechanic offering the ability to craft a new partner from scratch. The new weapons you can wield and enemies you can fight are little more than light additions to a vast and expansive world like Fallout 4’s. Compared to Season Passes and DLC released in other video games, Automatron does the job but never pushes far enough to become highly recommended like its predecessors Broken Steel in Fallout 3 or Old World Blues in Fallout: New Vegas

Published in Blog
Tuesday, 03 May 2016 00:00

Kismet sets itself apart from other VR experiences by delivering the antidote to the many adrenaline-fueled, hardcore game experiences that populate the current marketplace. Rather than pilot spaceships or wield weapons of destruction, Kismet uses VR as a bridge to a more contemplative, spiritual place. Kismet was designed as a broadly inviting experience meant to provoke thought and discussion and appeal to a wide audience.

Published in Blog


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